


The gameplay is firmly story-driven, with an episodic structure which gives players choice over which mystery to pursue next. Players are put into the shoes of Sohta, a ten-year old newcomer who slowly settles in to the town while unravelling the various mysteries faced (or ignored) by its denizens. Oh, and the monsters which inexplicably appear and fight on every Friday.

From the mind of Kazu Ayabe comes a game set in a sleepy 70’s village in Japan, where the residents have light conversation about food, laundry and television. My time with Attack of the Friday Monsters is one which I’d compare to reading a novella or watching a short film.
